copperleaf-provisioners.png

Copperleaf Provisioners

The practical artery of Isvyn. Stone interior, neatly organized shelves, hanging lanterns, shipment-stacked crates. Smells of oil, rope fiber, and iron dust. Functional rather than ornate — but meticulou2sly arranged.

Serves miners, foremen, traveling merchants, passing adventurers, and debt-bound workers counting coin carefully. Primary rumor hub of the city.


Current Status

Previously run by Jax, who died during events in Session 2. The shop's remaining stock was redistributed.


Store Inventory

Standard Items

Item Price
Backpack 2 gp
Bedroll 1 gp
Rope, hempen (50 ft) 1 gp
Rope, silk (50 ft) 10 gp
Torches (10) 1 sp
Lantern, hooded 5 gp
Oil, flask (10) 1 gp
Rations (10 days) 5 gp
Crowbar 2 gp
Hammer + 10 pitons 1 gp 5 sp
Climber's kit 25 gp
Healer's kit 5 gp
Thieves' tools 25 gp
Alchemist's supplies 50 gp
Miner's tools (pick, lamp, chisel) 8 gp
Antitoxin, vial 50 gp
Raw Byzantine mineral (small chunk) 35 gp

Magical Items

Item Price Effect
Potion of Healing 20 gp Restores 2d4+2 HP.
Potion of Greater Healing 40 gp Restores 4d4+4 HP.
Potion of Climbing 75 gp Climb speed equals walking speed; advantage on Athletics (climbing) for 1 hour.
Cloak of Billowing 50 gp Bonus action: the cloak billows dramatically. No mechanical effect.
Rope of Mending 50 gp A cut rope magically rejoins when the two ends are pressed together.
Wand of Secrets 75 gp 3 charges/day. Points toward the nearest secret door or trap within 30 ft.
Tankard of Sobriety 40 gp You can never get drunk from it. Tastes exactly the same.
Pole of Collapsing 40 gp A 10-ft pole that collapses to 1 ft on command.